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Hosted Patches
These patches are too diabolical to have been fashioned by my withering mind, but they still have my wholesale endorsement, if that means anything these days..
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Title and Author
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Applies to
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Last Updated
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Description
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Final Fantasy 3 Test patch
(Version 1.1)
by
Master ZED
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FF3us 1.0
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11 June 2004
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Best damn patch in the world. I'm serious. Sloppily coded and all, no better cheating patch out there. Takes the Row command and transforms it into four separate menus: one for all 255 spells, one for all Rageable monsters' Specials, one for all Unrageable enemy specials, and one for all the crap the other three left out, like Pugs' Knife, enemy Roulette, throwing knives, Megalixirs, tools, controllable Blitzes and SwdTechs, even Joker Doom! The ultimate attack cheat! Almost every attack in the game is made available to almost all of your characters in a single patch! The perfect gift for the cheating scum in your family! Play it and make me happy!
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Multi-Steal-Fix
(Version 1.01)
by
Imzogelmo
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FF3us: 1.0 and 1.1 FF6j 1.0 RPGOne 1.2
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25 Oct 2005 (Removed a possible animation conflict, decreased free space use, supported more ROMs)
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This patch corrects two bugs involving a turn with multiple steal attempts. First, it corrects the bug that restricts you to stealing at most one item and at the same time losing any other items supposedly stolen; now all successfully stolen items are actually added to the inventory. Second, it corrects the bug that causes the upper text box to lie about the type of item stolen when multiple successful steals occur; now the display will correctly reflect the name of the item which has been stolen.
Comes with four quartets of patches and anti-patches: one for FF3us 1.0, one for FF3us 1.1, one for FF6j, and one for RPGOne's FF6 translation. Each quartet consists of a patch and anti-patch for a headered ROM, and a patch and anti-patch for an unheadered ROM. Sweet Adeline! Heck, there's even an anti-patch for Version 0.933 of the fix (then known as "Klepto") so you entomophobics can update your previously bugfixed ROM in just two steps. Also includes detailed assembly code of the regions changed by the patch (both before and after).
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Gogo/Brush Patch
(Version 0.05)
by
51793 Moeman
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FF3us: 1.0 and 1.1 FF6j 1.0
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12 Feb 2006
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From the Readme:
Assassin17 of GameFAQs made a Brushless Sketch logical fix that requires his Auto-Swordless Runic/Sealing Sword patch. It fixed a logical bug that used to allow Relm and Gogo to Sketch without a Brush. However, it also broke Gogo's Sketch command, making him have to use a Merit Award/Merit Badge to use it. Like it was stated in the readme, he made "a[n almost useless] ability even less desirable". It's not really a "fix", per se.
What this patch does is allow Gogo to use the Brushes and Beret without having to equip a Merit Award. This saves Gogo's Sketch command from being (further) hobbled when the "Brushless Sketch" patch is in use.
Comes with two patches: one for FF3us (either version) and one for FF6j.
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